

Howard's quote I could only think of how incredibly lazy his statement is. Let's be honest though, the choice to not advance to a newer more competent engine is simply because their far more interested in producing cookie cutter products rather than inherently creative products.Īfter reading Mr. Therefore any deviation from such a lucrative system endangers their profit margin. Generating the various utilities and software to manipulate the engine and it's input/output.īethesda Games Studios is far more interested in an assembly line style of product to market business model.Some employees unwilling to adapt will be let go, and new labor hired.Will take considerably more time to produce a marketable product.

#First game with the gamebryo engine how to

Todd Howard is really sugar coating the issue here.įirst off the foundation on which the creation engine is built upon is not only obsolete but it's rotting.
